Every phobia and every card will have a player that can directly relate to its action. Still, their team is highly dedicated to bringing Neurodeck: Psychological Deckbuilder to a massive audience while also representing everyone in that audience. TavroxGames is a relatively new studio working in the games industry. In his Steam interview, Moll talks about how he used Magic's Timmy, Johnny and Spike analogy to understand its player base better. His practice is considered very new in the industry, and he refers to himself as a "writer with game design skills."įélix Moll, Neurodeck's game designer, described the game as a global representation of mental health instead of digging into each emotion specifically. The narrative designer Léonard Bertos from Goblinz Studio, where he began with the game's design, linked it to the narrative. Goblinz Studio is producing the project and has also given some of its assets to the game's creation process. Related: Magic: The Gathering Poised to Ban a Major Card
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